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May Mechanics Update

May 4, 2025|

We are narrowing down the mechanic drafts through play tests. The current mechanic iteration is reasonably playable based on our last session. Minimal hiccups or [...]

April Showers

April 5, 2025|

Welcome to Spring in the Midwest. Thunder, lightening, rain and tornado warnings. Luckily we've been little impacted thus far and steady progress continues. The Core [...]

Mechanic Playtest Update

March 22, 2025|

We've had two successful and productive sessions to discuss, dissect and evaluate the new mechanics. We narrowed down the core functions within the rules. First [...]

New Year, new mechanics

February 17, 2025|

Took most of December as a break for family, holidays and work. Started January back at editing Anima of Andrus. It's coming along smoothly. Project [...]